We’re looking for a senior-level engineer to help shape the GPU backend of a production-proven renderer used by leading studios and artists worldwide. You'll work at the heart of a compute framework, focusing on supporting and optimizing for Apple’s Metal API. This is a critical role with real impact—ideal for someone who wants to push GPU performance and work directly with platform vendors. Responsibilities: Own and evolve support for Apple’s Metal API across our renderer’s compute backend Improve performance, stability, and compatibility across macOS and other supported platforms Collaborate with rendering and infrastructure teams to optimize GPU integration Work closely with hardware partners (including Apple) to ensure forward compatibility and performance alignment Influence the technical direction of compute infrastructure used in high-end production rendering Qualifications: Degree in Computer Science, Engineering, Physics, Mathematics, or related technical field Deep knowledge of Metal or a strong desire to become an expert C++ expertise and familiarity with modern development workflows (Git, CMake) Bonus: knowledge of CUDA and/or HIP Passion for GPU performance, rendering, and cross-platform development Clear communicator and collaborative mindset Why Join Us? You’ll work on a product trusted by top-tier studios in film, VFX, and design You’ll help shape the future of GPU compute on Apple platforms You’ll collaborate with a highly skilled, international team and influence a widely adopted rendering engine If this role aligns with your skills and interests, apply now—we’d love to hear from you. #J-18808-Ljbffr
Senior Platform Developer (Metal)
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southwestern ontario, southwestern ontario
Published 27 days ago
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