With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior VFX Artist to join the team and help us in crafting the high caliber games our fans have come to expect Responsibilities Create Visual Effects for gameplay abilities (spells), creatures, custom scripted events and for environmental decoration using Particle Effects, models and custom shaders. Develop the look and feel of VFX classes. Collaborate with other departments on the development of game features. Experience creating custom shaders using node-based tools or scripting (e.g. HLSL) Occasional contributions to cinematic VFX depending on project demands. Requirements Strong portfolio showing complex real-time VFX with a preference for "Magical VFX", demonstrating a solid understanding of color, composition and timing. Portfolio should include a variety of styles and types of VFX. At least one shipped game on PC/Console, preferably more than just one. Advanced knowledge of any DCC package (e.g. Maya, Blender, Houdini). Must be willing to work onsite in the Studio. A professional level of written and spoken English. Nice to haves Skills in other (traditional) arts, e.g. drawing. Worked on an RPG. Basic scripting skills. * Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian. #J-18808-Ljbffr