Role Overview We are looking for a Software Engineer to contribute to the development of new animation features and gameplay mechanics at our new studio in Vancouver, BC. The role works closely with animators, designers, and production to develop nuanced animation behaviors that authentically replicate sport, build foundations, iterate, innovate, and polish world‑class gameplay for the next massive sports franchise. Responsibilities Collaborate closely with gameplay engineers/designers to identify and develop new gameplay features. Create and own animation‑driven gameplay mechanics. Support requests and features for content creation tools, and animation review/analysis. Assist engineers in making the best use of existing and new animation features. Write and maintain robust and performant code. Optimize code and debug animation issues as they arise. Qualifications Bachelor’s degree in Computer Science or a related field (or equivalent work experience). Excellent 3D math and linear algebra skills. Solid familiarity and experience with C++. Experience working with animation or gameplay features. Implementation experience in inverse kinematics techniques, procedural animation techniques, keyframe animation, and forward kinematics. Ability to explain technical topics to people of varying levels of expertise. An eye for detail in creating dynamic, authentic, and responsive character animation. Love for video games (not just ours!). Beneficial Qualifications Experience developing and shipping AAA games on Unreal Engine 4 and 5. Familiarity with Python and/or C#. Equal Opportunity Employer As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Compensation The pay range for this position in British Columbia at the start of employment is expected to be between $71,400 and $105,660 per year. Base pay offered is based on market location and may vary further depending on individualized factors such as job‑related knowledge, skills, experience, and other objective business considerations. Total compensation may include a bonus and/or equity awards, in addition to a full range of medical, financial, and other benefits. Temporary or intern roles are not eligible for many of these payments or benefits. #J-18808-Ljbffr
Gameplay Animation Se Burnaby, British Columbia, Canada
2K GAMES, INC.
burnaby, burnaby
Published 21 days ago
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