Enhance our Rigging pipeline as a solutions-oriented Software Engineer. Engage in the development and support of core systems while collaborating with diverse teams to solve complex production challenges.This mid-level role requires strong coding skills and effective communication to thrive in a collaborative environment. An ideal candidate will have a robust technical background in developing rigging tools and experience working closely with engineers and artists. Adaptability and proficient problem-solving will enable you to address shifting production demands effectively.Key Responsibilities:• Develop and support Rigging tools and core systems• Improve efficiency across teams through optimized workflows• Reproduce and resolve production issues alongside users• Test updates and coordinate with testing teams• Maintain comprehensive user and team documentationRequirements:• 3-5 years as a Rigging TD or pipeline engineer• Expertise in Python, C++, and Maya plugins• Knowledge of Linux operating systems• Strong analytical and problem-solving skills• Degree in Computer Science or a related fieldApply your software development talents to create and improve essential tools that enhance productivity and creativity in animation production.#J-18808-Ljbffr
Software Engineer - Rigging Tools Development
SONY PICTURES IMAGEWORKS
vancouver, vancouver
Published 27 days ago
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