About the Role Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. On Frostbite, EA’s proprietary game engine, you will collaborate with Battlefield Studios to integrate the latest releases of the engine. As a member of the diverse, distributed Frostbite Integration team, you will work closely with internal partners, helping them adopt new engine versions and optimize their processes and workflows for maximum efficiency. Responsibilities You will resolve issues during integration and ensure seamless delivery to the Battlefield team. You will merge, develop and debug Frostbite and game code during the integration process. You will update or refactor the game code to use new Frostbite APIs. You will partner with various teams regarding new engine changes and improve the adoption strategy. You will communicate the underlying causes of integration challenges to business partners and Frostbite leadership. You will provide subject‑matter expertise, guidance, and improvements on how to use Frostbite features and advantages. Qualifications Bachelor’s degree in Software Engineering, Computer Science, Mathematics, or a similar field of study, or equivalent practical experience. 4+ years of professional experience with C++ or C#. Proficient knowledge of version control concepts and best practices. Hands‑on code development and integration experience. Experience in an AAA development environment. Experience working with and defining requirements. Experience debugging large‑scale systems. Experience with efficient code development and optimization. Pay & Benefits The following is a compensatory range for this role in North America (if you reside in a different location, a recruiter will advise on the applicable range and benefits). British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD Pay is just one part of the overall compensation at EA. For Canada we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity. Equal Opportunity Employer Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by law. #J-18808-Ljbffr
Software Engineer C++ - Frostbite Integrations
FROSTBITE
vancouver, vancouver
Published 17 days ago
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