Overview We are looking for an experienced Software Engineer to join the Presentation team for our Football Club title. In this role, you will help deliver a world‑class, broadcast‑quality football experience by building and refining the systems that bring the game to life visually and emotionally—from match presentation and camera systems to UI overlays, animations, and in‑game storytelling.You will collaborate closely with designers, animators, artists, and other engineers to create immersive, responsive, and authentic presentation features that elevate the player experience.ResponsibilitiesDesign, implement, and maintain core presentation systems (camera, replay, transitions, overlays, and match flow)Build features that enhance broadcast authenticity (cutscenes, player reactions, crowd moments, pre/post‑match sequences)Collaborate with UI/UX designers to implement dynamic in‑game interfaces and overlaysPartner with animation and audio teams to synchronize visuals, motion, and sound for cohesive presentationOptimize runtime performance for presentation systems across platformsDevelop tools and workflows that empower content creators (designers, artists, animators)Debug and resolve complex issues related to rendering, timing, and sequencingContribute to technical design discussions and help drive best practices across the teamMentor junior engineers and provide technical guidance when neededQualifications5+ years of professional software engineering experience (games or real‑time interactive systems preferred)Strong proficiency in C++ (or similar systems‑level language)Strong proficiency in UI development and UI frameworks, experience building UI for time critical and performance driven applications, including animations and visual effectsExperience working with real‑time rendering engines (e.g., Unreal, Frostbite, Unity, or proprietary engines)Solid understanding of game loops, state machines, and event‑driven systemsStrong debugging and performance optimization skillsAbility to collaborate across disciplines and communicate technical concepts clearlyNice to HaveExperience working on sports or broadcast‑style presentation systemsFamiliarity with camera systems, cinematics, or replay toolsKnowledge of animation systems (state machines, blending, IK)Experience with scripting languages (Python, Lua, etc.)Passion for football (soccer) and understanding of broadcast presentationExperience working on live service or annually shipped titlesPay Transparency - North America The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).British Columbia (depending on location e.g. Vancouver vs. Victoria) $122,300 - $170,700 CADPay is just one part of the overall compensation at EA.For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity.Equal Employment Opportunity Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.#J-18808-Ljbffr
Advanced Ui Presentation Software Engineer – Fc
ELECTRONIC ARTS
vancouver, vancouver
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