British ColumbiaCanadaRole ID Worker TypeTemporary EmployeeStudio/DepartmentCT - ITWork ModelHybridDescription & Requirements Software Engineer - 12 month TFT Role Development and Release Engineering (DRE) is the automation oil for the EA game production engine, integrating technical components and dependencies from partner teams to produce playable builds. We partner with Quality Verification, IT, Security, Cloud providers, Engine providers and other teams to simplify CI for game creatorsDevelopment Release Engineering - Software Engineer II - SimsDRE are EA's global build automation specialists. We work with internal EA teams by providing services related to Build Automation, Continuous Integration, Metrics Reporting, and Virtual Infrastructure.You would join DRE supporting The Sims franchise as a Software Engineer II. The position is hybrid remote/in-office and you will report to the DRE Technical Director.Responsibilities You will work with our internal customers to design, and implement new automated workflowsYou will monitor our solutions to ensure they are running as expected, and debug and fix any issues found promptly, while communicating with our partners.You will identify gaps/toil within our workflows and implement automated scalable, reliable and repeatable solutionsQualifications3+ years of experience as a software engineerObject-oriented/scripting languages (e.g. Python, Groovy, C#, Java, or Ruby)Implement CI/CD pipelines (e.g. Jenkins, GitLab CI)Source control management tools (e.g. Perforce, Git)Configuration management tools (e.g. Chef, Ansible, Terraform, or Packer)Secrets management tools (e.g Vault, AKeyless)Virtualization environments and tools (e.g. VMs, vSphere)Data and Observability tools (e.g. Splunk, Grafana, Open Telemetry)Commercial Game Engine (e.g. Unity, Unreal)Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).Pay is just one part of the overall compensation at EA.In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.PAY RANGES Pay is just one part of the overall compensation at EA.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.#J-18808-Ljbffr
Software Engineer - Build Automation
ELECTRONIC ARTS
vancouver, vancouver
Published 19 days ago
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