SP Studios is a Toronto-based ICVFX production company specializing in LED-volume, real-time, and virtual production for high-end advertising and branded content. Our in-studio environment blends cinematic craft with cutting‑edge technology — from Unreal Engine pipelines to full-service production support — helping agencies and brands achieve world-class visuals efficiently and creatively. If these describe you, then SP Studios’ Virtual Production team might be the place to push your craft further, tackle complex challenges, and help shape the future of filmmaking. We’re looking for artists who thrive at the intersection of technology and creativity — people who can turn technical insight into visual magic. In return, we’ll fuel your growth with hands‑on experimentation, mentorship, and opportunities to pioneer real‑time workflows that redefine what’s possible on set. What We’re Looking For: Expertise in Unreal Engine 5 — deep understanding of real‑time rendering and photorealism. Proficiency with Blueprints ; strong grasp of OOP and HLSL is a plus. Solid understanding of linear algebra and trigonometry . 2+ years industry experience working in Unreal Engine (film, games, or virtual production). BA or equivalent experience in Computer Graphics, VFX, Game Dev, or Film. Working knowledge of Maya , with awareness of its technical foundations. Familiarity with Houdini highly valued. Excellent communication and collaboration skills. Strong organizational discipline : file structure, naming conventions, version control, documentation. Comfortable with Perforce, Git, or CI systems. Independent, adaptable, and reliable under deadlines. Portfolio or website showcasing Unreal work. Experience with motion capture, camera tracking, VR/AR, or LED volume workflows is a major plus. What You’ll Be Doing: Collaborating with artists, engineers, and filmmakers to ensure seamless parity between DCC packages and Unreal. Profiling and optimizing real‑time scenes to meet creative and technical benchmarks. Designing shaders, tools, particle systems, and modules for SP Studios’ internal library. Delivering photoreal, film‑ready environments and assets for commercial and narrative projects. Prototyping and testing real‑time LED volume workflows , pushing the limits of next‑gen virtual production. Why Join SP Studios: SP Studios is a creative‑tech leader in commercial filmmaking, merging cinematic craft with cutting‑edge tools like LED volumes, Unreal Engine, motion control, and AI‑assisted VFX . You’ll work alongside top‑tier directors, brands, and technologists to define the visual language of tomorrow. We offer: Competitive salary + growth opportunities Professional development and Unreal Engine certification support Access to industry‑leading tools and the SP Virtual Production Stage A collaborative environment where experimentation is encouraged On‑site parking Paid time off Experience: Unreal Engine: 2 years (required) Blueprints: 2 years (preferred) Maya: 2 years (preferred) Houdini: 2 years (preferred) Perforce, Git, or CI: 2 years (preferred) #J-18808-Ljbffr
Unreal Engine Technical Artist
SP STUDIOS
mississauga, mississauga
Published 27 days ago
Report job