Location: Montreal, Quebec Our client is developing a bleeding‑edge platform for game streaming, real‑time rendering, and edge AI, enabling studios and developers to deliver console‑grade experiences via the cloud. They are building the infrastructure for next‑gen distributed gaming and are now seeking a Senior Game Developer to lead feature development, graphics optimization, and cross‑platform gameplay architecture. Responsibilities Design and implement high‑performance game systems and features Optimize rendering pipelines and gameplay experiences across devices Lead graphics integration and ensure seamless cross‑component performance Guide architecture planning, documentation, and module ownership Collaborate with product, design, and engineering on delivery Mentor teammates and provide code reviews Support game delivery cycles and on‑call rotations as needed Note: This is an in‑office role in an amazing space located in Downtown Montreal. Must Have Skills: 8+ years of experience in game development or real‑time rendering Strong proficiency in graphics APIs like OpenGL, Vulkan, Metal, or DirectX Experience with C++ and JavaScript/TypeScript Background in real‑time rendering, GPU drivers, or low‑latency systems Hands‑on with frontend tech: React, Node.js, Redux, CSS, HTML Strong understanding of scalable game architectures and backend systems Proficient in MongoDB, MySQL, and related database systems Experience with Docker/Kubernetes for game environment orchestration Nice to Have Skills: Experience working across D2C gaming platforms or cloud‑native game engines Familiarity with Linux kernel‑level systems Background in multiplayer game infrastructure or edge streaming delivery #J-18808-Ljbffr
Senior C++ Software Engineer (Gaming Platform)
GURULINK
montreal (administrative region), montreal (administrative region)
Published 27 days ago
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