Become a Technical Artist within Electronic Arts and contribute to the Battlefield franchise through innovative tool and pipeline solutions. This AAA role bridges the gap between art and technology.At Electronic Arts, you will play an essential role in enhancing content production. Your 3-5 years of experience in game development, alongside robust scripting skills in languages like Python or C#, will aid in addressing workflow bottlenecks and enabling efficient production processes. Engage with artists and engineers to create high-quality gaming experiences for millions.Key Responsibilities:• Develop tools that enhance production workflows• Debug and troubleshoot pipeline development issues• Automate repetitive tasks to improve production accuracy• Collaborate with artists for effective workflow solutions• Document tools and support various content teamsRequirements:• 3-5 years in developing production-ready tools• Strong programming skills, particularly in Python or C#• Familiarity with DCC tools like Blender or Maya• Experience with game engines such as Unity and Unreal• Strong problem solvers with communication skillsJoin the team at Electronic Arts and influence the future of immersive gameplay through your technical expertise.#J-18808-Ljbffr
Electronic Arts Technical Artist Opening
RIPPLE EFFECT STUDIOS
montreal (administrative region), montreal (administrative region)
Published 22 days ago
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